Graffiti Time

Graffiti Time

Graffiti Time game is back! Mr. Fat Cap is travelling universe to paint graffiti.
Sneak through the streets to make pieces and tags. Fly over the level to use double jump.

Avoid robots who are trying to catch you. Make the streets look beautiful again.
Ride the mini cruiser board and make kickflips for the extra money.




Key Features:

- Skateboarding race mode
- Challenging Extra Mini Games
- Freehand tagging mode
- Cool animations
- The creator of the game is graffiti artist in real life.
- For all the fans of getting up game about the Trane writer, but now on your mobile phone!

Instructions for Graffiti Time

Use Arrows to Move and C to paint or enter to Tagging mode

On Mobile use on-screen buttons

Gameplay Overview

Unique Graffiti style 2d game. Run, paint on cars, find spots for free-hand tagging.

What company is responsible for the development of this game?

The individual in charge of the game's creation is Miniduck.

Which tags help to classify this game?

Phrases summarizing the core features of the game include drawing, platformer, skate, skateboard.

Is the game available on both iOS and Android?

Players can enjoy Graffiti Time on mobile devices such as iPhones and Android phones.

What technology or platform is used for rendering this game?

The game is created using the Construct 3 game engine/custom-built platform.

In which category does this game fit?

This game primarily belongs to the Adventure genre.

For which gender is this game best suited?

The game is targeted at the Male & Female gender group.

For which age categories is this game recommended?

This game is designed for the age demographic Kids, Teens, Young Adults, Adults, Seniors.

Does the game contain any violent or cruel elements?

Yes, Graffiti Time contains graphic or disturbing material.

Is there any blood shown in the gameplay?

Yes, there is violent imagery involving blood in Graffiti Time.

Can children safely enjoy this game?

No, Graffiti Time is not intended for a children's age group.
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